Games
mashooo.com
0mashooo.com is a service that offers xap files hosting and revenue share from the advertisement they show. That's great for a Silverlight game developers community to have its own kongregate.com like page that allows Silverlight apps, with more pages like that there is a big chance that more great SL based games will pop up soon.
I've added two of my games there: flood and drop it well.
drop it well
2drop it well is my new game that uses farseer physic engine. Your goal is to stack elements on top of each other and keep them stable for a set amount of time so that none fell outside the screen. You have sixteen simple levels to play with; each level offers you pre-placed elements and a list with upcoming elements and its sizes. Place them all, cross your finger and wait eight seconds hopping that the gravity is on your side.
Have a fun with it.
flood game
1Flood is a simple Silverlight game I did at one evening. The object of the game is to flood the whole board with one color. You start with the top left corner and progress by selecting one of the colored buttons, once you change area color the adjacent square with the same color also changes.
ceres 0.5
0I’ve updated a bit game logic: you can join bodies together by drawing one on each other and you can make a hinge by pressing letter A and drawing another object over it.
There are also some new functionalities in the editor now: grid, switch off object recognition, draw static and dynamic objects, add many stop elements (you have to hit all of them during a game) and test created game (saving is still disabled).
There is some nasty bug with joining two bodies and I’m currently working on solving it.
Update 1: Solved with the help of Farseer forum (genbox, Lemunde and mattbettcher)
Update 2: Compiled with Silverlight 2 RC1 SDK
ceres 0.4 alpha
0This is the first version of ceres editor, it still requires a lot of work to be done, but you can play with it already. During a game you can click “Editor” button and switch into editor mode. In this mode you can draw static and dynamic bodies in the same way as before, move and rotate them using the gray circles. You can also use a Joint to pin dynamic element to the background or connect two overlapping bodies together. Once you are ready you can switch back to game mode and check your scene.
ceres physics game alpha 0.2
0“astonishing” number of 6 levels in alpha now and a lot more unknown bugs. Still I don’t have enough time to sit on in it properly.
http://privateasteroid.com/games/ceres/
ceres physics game proof of concept
0… or early alpha stage for a simple physics game based on Farseer Physics Engine
http://privateasteroid.com/games/ceres/
The idea of this game is to push the red ball into the yellow ball, by dropping some objects on it, the game shall recognize circles and rectangles and smooth them. You may also draw a small circle that will change into green joint on which you can hang (and rotate) one shape. There are only 4 levels so far and the graphics is crappy but I’m still working on it so stay tuned