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	<title>private asteroid &#187; michal</title>
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	<link>http://privateasteroid.com</link>
	<description>asteroid games, software development and everything else...</description>
	<lastBuildDate>Fri, 06 Jan 2012 10:28:54 +0000</lastBuildDate>
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		<item>
		<title>CoolS Notification Sound fix</title>
		<link>http://privateasteroid.com/2010/08/08/cools-notification-sound-fix/</link>
		<comments>http://privateasteroid.com/2010/08/08/cools-notification-sound-fix/#comments</comments>
		<pubDate>Sun, 08 Aug 2010 17:52:34 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[cools]]></category>
		<category><![CDATA[tool]]></category>

		<guid isPermaLink="false">http://privateasteroid.com/?p=135</guid>
		<description><![CDATA[I’ve updated CoolS to 1.0.4, I finally fixed a Notification Sound bug.
I missed that bug for so long, so I would like to apologize to everyone for this and also I want to thank to everyone for a good ratings and comments even with this bug.
]]></description>
			<content:encoded><![CDATA[<p>I’ve updated CoolS to 1.0.4, I finally fixed a Notification Sound bug.</p>
<p>I missed that bug for so long, so I would like to apologize to everyone for this and also I want to thank to everyone for a good ratings and comments even with this bug.</p>
]]></content:encoded>
			<wfw:commentRss>http://privateasteroid.com/2010/08/08/cools-notification-sound-fix/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>android open source game engines (updated)</title>
		<link>http://privateasteroid.com/2010/07/19/android-open-source-game-engines/</link>
		<comments>http://privateasteroid.com/2010/07/19/android-open-source-game-engines/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 10:51:59 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://privateasteroid.com/?p=125</guid>
		<description><![CDATA[For some time I&#8217;ve been searching for a decent open source game engine for Android platform, so far I haven’t found much. Those below seem as the most interesting ones but I doubt if this is all&#8230;
Engines
The open source game engine for Android.
&#160;
andengine &#8211; 2D  [...]]]></description>
			<content:encoded><![CDATA[<p>For some time I&#8217;ve been searching for a decent open source game engine for Android platform, so far I haven’t found much. Those below seem as the most interesting ones but I doubt if this is all&#8230;</p>
<p><strong>Engines</strong></p>
<p>The open source game engine for Android.</p>
<p>&nbsp;</p>
<p><strong>andengine &#8211; 2D framework</strong></p>
<p><a href="http://www.andengine.org/">http://www.andengine.org/</a></p>
<p><a href="https://github.com/nicolasgramlich/AndEngine">https://github.com/nicolasgramlich/AndEngine</a> OpenGL ES 2.0</p>
<p><a href="http://code.google.com/p/andengine/">http://code.google.com/p/andengine/</a> OpenGL ES 1.0</p>
<p><a href="http://www.amazon.com/gp/product/0321769627/ref=as_li_tf_tl?ie=UTF8&amp;tag=privateastero-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321769627">Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=privateastero-20&amp;l=as2&amp;o=1&amp;a=0321769627" alt="" width="1" height="1" border="0" /> &#8211; book</p>
<p><strong>libGDX &#8211; Android/desktop game development framework</strong></p>
<p><a href="http://code.google.com/p/libgdx/">http://code.google.com/p/libgdx/</a></p>
<p><a href="http://www.badlogicgames.com/wordpress/">http://www.badlogicgames.com/wordpress/</a> - blog</p>
<p><a href="http://www.amazon.com/gp/product/1430230428/ref=as_li_tf_tl?ie=UTF8&amp;tag=privateastero-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1430230428">Beginning Android Games</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=privateastero-20&amp;l=as2&amp;o=1&amp;a=1430230428" alt="" width="1" height="1" border="0" /> and <a href="http://www.amazon.com/gp/product/1430239875/ref=as_li_tf_tl?ie=UTF8&amp;tag=privateastero-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1430239875">Beginning Android 4 Games Development (Beginning Apress)</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=privateastero-20&amp;l=as2&amp;o=1&amp;a=1430239875" alt="" width="1" height="1" border="0" /> - books</p>
<p>&nbsp;</p>
<p>android port of box2d</p>
<p><a href="http://code.google.com/p/androidbox2d/">http://code.google.com/p/androidbox2d/</a></p>
<p>cocos for android</p>
<p><a href="http://code.google.com/p/cocos2d-android/">http://code.google.com/p/cocos2d-android/</a></p>
<p>YoghurtGum</p>
<p><a href="http://code.google.com/p/yoghurtgum/">http://code.google.com/p/yoghurtgum/</a></p>
<p><del>This is the most complete framework I found so far. Discontinued.</del></p>
<p><del><a href="http://www.rokonandroid.com/">http://www.rokonandroid.com/</a> and source code <a href="http://code.google.com/p/rokon/">http://code.google.com/p/rokon/</a></del></p>
<p><strong>Samples</strong></p>
<p>You can learn a lot from samples and games below.</p>
<p>Sample Applications for the Android platform</p>
<p><a href="http://code.google.com/p/apps-for-android/">http://code.google.com/p/apps-for-android/</a></p>
<p>Android open source project: library, demos and applications.</p>
<p><a href="http://code.google.com/p/skylight1/">http://code.google.com/p/skylight1/</a></p>
<p><strong>Games</strong></p>
<p>Port of a famous 3d shooter to Android (Quake3 <img src='http://privateasteroid.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> )</p>
<p><a href="http://code.google.com/p/kwaak3/">http://code.google.com/p/kwaak3/</a></p>
<p>A side-scrolling action game for Android.</p>
<p><a href="http://code.google.com/p/replicaisland/">http://code.google.com/p/replicaisland/</a></p>
<p><strong>Comercial</strong></p>
<p>unity3d</p>
<p><a href="http://unity3d.com/">http://unity3d.com/</a> (~$3K)</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://privateasteroid.com/2010/07/19/android-open-source-game-engines/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>changing a hosting company</title>
		<link>http://privateasteroid.com/2010/06/26/changing-a-hosting-company/</link>
		<comments>http://privateasteroid.com/2010/06/26/changing-a-hosting-company/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 21:53:37 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[www]]></category>

		<guid isPermaLink="false">http://privateasteroid.com/?p=99</guid>
		<description><![CDATA[I&#8217;m changing the hosting company, plus all content has been moved from BlogEngine.Net to WordPress so the site may be unstable for a few days. The number of plug-ins and themes for WordPress is really amazing!
It wasn’t an easy decision as I’m devoted .NET/Windows developer so changing to PHP/Linux  [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m changing the hosting company, plus all content has been moved from <a href="http://www.dotnetblogengine.net/">BlogEngine.Net</a> to <a href="http://wordpress.org/">WordPress</a> so the site may be unstable for a few days. The number of plug-ins and themes for WordPress is really amazing!</p>
<p>It wasn’t an easy decision as I’m devoted .NET/Windows developer so changing to PHP/Linux is a big thing for me, but hey, I learned a lot of new things recently and this is cool!</p>
<p>Also to my surprise my first android app, a small fix actually, has been downloaded more then a 500 2000 times so far, this is quite nice. Since the initial release I’ve changed UI and fixed crashing widget.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>samsung i5700 with android 2.1 fix for cpu clock</title>
		<link>http://privateasteroid.com/2010/06/13/samsung-i5700-with-android-2-1-fix-for-cpu-clock/</link>
		<comments>http://privateasteroid.com/2010/06/13/samsung-i5700-with-android-2-1-fix-for-cpu-clock/#comments</comments>
		<pubDate>Sun, 13 Jun 2010 17:45:00 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[cools]]></category>
		<category><![CDATA[tool]]></category>

		<guid isPermaLink="false">http://www.privateasteroid.com/blog/post.aspx?id=1129c6a0-370a-4b15-8b4b-d86fa9e03d43</guid>
		<description><![CDATA[After I updated my Samsung Spica i5700 to Android 2.1 I’ve noticed that when you turn the camera on, the CPU is set at 800MHz and it won’t slow down till the reboot, so I’ve made a simple app that will change a CPU governor from ‘performance’ back to ‘conservative’ mode after phone screen is  [...]]]></description>
			<content:encoded><![CDATA[<p>After I updated my Samsung Spica i5700 to Android 2.1 I’ve noticed that when you turn the camera on, the CPU is set at 800MHz and it won’t slow down till the reboot, so I’ve made a simple app that will change a CPU governor from ‘performance’ back to ‘conservative’ mode after phone screen is locked. Additionally, you can use a widget that when clicked will change the CPU mode immediately.</p>
<p>You may download it from here: <a href="market://details?id=com.privateasteroid.coolspica">market://details?id=com.privateasteroid.coolspica</a></p>
<p><a href="http://privateasteroid.com/wp-content/uploads/2010/06/qrcode.png"><img class="alignnone size-full wp-image-65" title="qrcode-cools" src="http://privateasteroid.com/wp-content/uploads/2010/06/qrcode.png" alt="" width="195" height="195" /></a></p>
<p>Update:</p>
<ul>
<li>Added Korean  language &#8211; Translated by Ubinuri</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://privateasteroid.com/2010/06/13/samsung-i5700-with-android-2-1-fix-for-cpu-clock/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>strange little town</title>
		<link>http://privateasteroid.com/2009/12/27/strange-little-town/</link>
		<comments>http://privateasteroid.com/2009/12/27/strange-little-town/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 17:23:00 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[theme]]></category>

		<guid isPermaLink="false">http://www.privateasteroid.com/blog/post.aspx?id=a87d3600-98f8-495b-9a96-0d37dc21bab8</guid>
		<description><![CDATA[This is my first attempt to BlogEngine.NET theme. Strange little town by magically (seems like this site is down), when I saw this theme on WordPress Theme Directory I immediately fall in love with it, you can view privateasteroid.com with this theme here or download archive  [...]]]></description>
			<content:encoded><![CDATA[<p>This is my first attempt to <a href=" http://www.dotnetblogengine.net/" target="_blank">BlogEngine.NET</a> theme. Strange little town by <a href="http://magical.nu/" target="_blank">magically</a> (seems like this site is down), when I saw this theme on <a href="http://wordpress.org/extend/themes/strange-little-town" target="_blank">WordPress Theme Directory</a> I immediately fall in love with it, you can view privateasteroid.com with this theme here or download archive file.</p>
<p><a href="http://privateasteroid.com/wp-content/uploads/2009/12/strange-little-town.jpg"><img class="alignnone size-medium wp-image-75" title="strange little town" src="http://privateasteroid.com/wp-content/uploads/2009/12/strange-little-town-300x251.jpg" alt="" width="300" height="251" /></a></p>
<p><a href="http://privateasteroid.com/wp-content/uploads/2009/12/strange-little-town-01.zip">strange-little-town-01</a><br />
Enjoy</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>mashooo.com</title>
		<link>http://privateasteroid.com/2009/04/04/mashooo-com/</link>
		<comments>http://privateasteroid.com/2009/04/04/mashooo-com/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 08:21:00 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[mashooo]]></category>
		<category><![CDATA[silverlight]]></category>

		<guid isPermaLink="false">http://www.privateasteroid.com/blog/post.aspx?id=254f7355-e11e-45a4-b085-e197952ceac8</guid>
		<description><![CDATA[mashooo.com is a service that offers xap files hosting and revenue share from the advertisement they show. That&#39;s great for a Silverlight game developers community to have its own kongregate.com like page that allows Silverlight apps, with more pages like that there is a big chance that more great  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mashooo.com" target="_blank">mashooo.com</a> is a service that offers xap files hosting and revenue share from the advertisement they show. That&#39;s great for a Silverlight game developers community to have its own <a href="http://www.kongregate.com" target="_blank">kongregate.com </a>like page that allows Silverlight apps, with more pages like that there is a big chance that more great SL based games will pop up soon. </p>
<p>I&#39;ve added two of my games there: <a href="http://www.mashooo.com/SilverlightGames/Flood.aspx" target="_blank">flood</a> and <a href="http://www.mashooo.com/SilverlightGames/drop_it_well.aspx" target="_blank">drop it well</a>. </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>drop it well</title>
		<link>http://privateasteroid.com/2009/03/28/drop-it-well/</link>
		<comments>http://privateasteroid.com/2009/03/28/drop-it-well/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 17:07:00 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[drop it well]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[silverlight]]></category>

		<guid isPermaLink="false">http://www.privateasteroid.com/blog/post.aspx?id=2af4dd7c-f805-4fca-9ff5-92557aa62f05</guid>
		<description><![CDATA[drop it well is my new game that uses farseer physic engine. Your goal is to stack elements on top of each other and keep them stable for a set amount of time so that none fell outside the screen. You have sixteen simple levels to play with; each level offers you pre-placed elements and a list with  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://privateasteroid.com/games/drop-it-well/">drop it well</a> is my new game that uses <a href="http://www.codeplex.com/FarseerPhysics">farseer</a> physic engine. Your goal is to stack elements on top of each other and keep them stable for a set amount of time so that none fell outside the screen. You have sixteen simple levels to play with; each level offers you pre-placed elements and a list with upcoming elements and its sizes. Place them all, cross your finger and wait eight seconds hopping that the gravity is on your side.<br />
<a href="http://www.privateasteroid.com/ghttp://privateasteroid.com/games/drop-it-well/">Have a fun with it</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>flood game</title>
		<link>http://privateasteroid.com/2008/10/19/flood-game/</link>
		<comments>http://privateasteroid.com/2008/10/19/flood-game/#comments</comments>
		<pubDate>Sun, 19 Oct 2008 13:11:00 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[silverlight]]></category>

		<guid isPermaLink="false">http://www.privateasteroid.com/blog/post.aspx?id=85bbed6d-6359-4eb5-b93d-a4d9fe0deb70</guid>
		<description><![CDATA[Flood is a simple Silverlight game I did at one evening. The object of the game is to flood the whole board with one color. You start with the top left corner and progress by selecting one of the colored buttons, once you change area color the adjacent square with the same color also changes.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://privateasteroid.com/games/flood/">Flood</a> is a simple Silverlight game I did at one evening. The object of the game is to flood the whole board with one color. You start with the top left corner and progress by selecting one of the colored buttons, once you change area color the adjacent square with the same color also changes.</p>
]]></content:encoded>
			<wfw:commentRss>http://privateasteroid.com/2008/10/19/flood-game/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>ceres 0.5</title>
		<link>http://privateasteroid.com/2008/10/01/ceres-0-5/</link>
		<comments>http://privateasteroid.com/2008/10/01/ceres-0-5/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 04:48:00 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[ceres]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[silverlight]]></category>

		<guid isPermaLink="false">http://www.privateasteroid.com/blog/post.aspx?id=c4b37015-2dad-4fc7-84cd-b3cdfaef1c9b</guid>
		<description><![CDATA[I’ve updated a bit game logic: you can join bodies together by drawing one on each other and you can make a hinge by pressing letter A and drawing another object over it.
There are also some new functionalities in the editor now: grid, switch off object recognition, draw static and dynamic objects,  [...]]]></description>
			<content:encoded><![CDATA[<p>I’ve updated a bit <a href="http://privateasteroid.com/games/ceres/">game</a> logic: you can join bodies together by drawing one on each other and you can make a hinge by pressing letter A and drawing another object over it.</p>
<p>There are also some new functionalities in the editor now: grid, switch off object recognition, draw static and dynamic objects, add many stop elements (you have to hit all of them during a game) and test created game (saving is still disabled).</p>
<p><span style="text-decoration: line-through;">There is some nasty bug with joining two bodies and I’m currently working on solving it.</span></p>
<p><strong>Update 1</strong>: Solved with the help of Farseer forum (genbox, Lemunde and mattbettcher)</p>
<p><strong>Update 2</strong>: Compiled with Silverlight 2 RC1 SDK</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IE8 Compatibility tag</title>
		<link>http://privateasteroid.com/2008/08/30/ie8-compatibility-tag/</link>
		<comments>http://privateasteroid.com/2008/08/30/ie8-compatibility-tag/#comments</comments>
		<pubDate>Sat, 30 Aug 2008 20:01:00 +0000</pubDate>
		<dc:creator>michal</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[www]]></category>

		<guid isPermaLink="false">http://www.privateasteroid.com/blog/post.aspx?id=ecf5fbe8-6c97-4d2b-ac57-b53c023887ea</guid>
		<description><![CDATA[It seems that this theme is not compatible with IE8 Beta 2, so I&#8217;ve put some quick patch, the tag for backward compatibility: &#60;meta http-equiv=&#34;X-UA-Compatible&#34; &#160;content=&#34;IE=EmulateIE7&#34; /&#62;, that I found on MSDN and more tags explained here.
]]></description>
			<content:encoded><![CDATA[<p>It seems that this theme is not compatible with IE8 Beta 2, so I&rsquo;ve put some quick patch, the tag for backward compatibility: <strong>&lt;meta http-equiv=&quot;X-UA-Compatible&quot; &nbsp;content=&quot;IE=EmulateIE7&quot; /&gt;</strong>, that I found on <a href="http://support.microsoft.com/kb/956197">MSDN</a> and more tags explained <a href="http://www.aggiorno.com/blog/post/How-to-make-my-web-pages-Internet-Explorer-8-compatible.aspx">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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