asteroid games, software development and everything else…
ceres 0.5
I’ve updated a bit game logic: you can join bodies together by drawing one on each other and you can make a hinge by pressing letter A and drawing another object over it.
There are also some new functionalities in the editor now: grid, switch off object recognition, draw static and dynamic objects, add many stop elements (you have to hit all of them during a game) and test created game (saving is still disabled).
There is some nasty bug with joining two bodies and I’m currently working on solving it.
Update 1: Solved with the help of Farseer forum (genbox, Lemunde and mattbettcher)
Update 2: Compiled with Silverlight 2 RC1 SDK
| Print article | This entry was posted by michal on October 1, 2008 at 6:48 am, and is filed under Games. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |