asteroid games, software development and everything else…
Archive for June, 2008
ceres 0.4 alpha
Jun 8th
This is the first version of ceres editor, it still requires a lot of work to be done, but you can play with it already. During a game you can click “Editor” button and switch into editor mode. In this mode you can draw static and dynamic bodies in the same way as before, move and rotate them using the gray circles. You can also use a Joint to pin dynamic element to the background or connect two overlapping bodies together. Once you are ready you can switch back to game mode and check your scene.
Updating Projects
Jun 8th
I try to update my Silverlight projects, here are tips that I found:
- Dynamically loading and displaying images in Beta 2
- A number of great improvements and changes were made for Silverlight Tools Beta 2
- Upgrading your Silverlight 2 Projects to Beta 2
- Updating samples to Silverlight 2 Beta 2
and Silverlight Game Framework example from DesertCodeCamp 2008
But with Silverlight 2 Beta 2 on my machine each time I close Visual Studio 2008, it crashes then reopens again , it’s still buggy…
Silverlight 2 Beta 2
Jun 7th
Finally, Silverlight 2 Beta 2 is out, if you are developer you can download Silverlight 2 Beta 2 chainer here. Silverlight runtime can be found here.
Most valuable source of information about this release can be found on ScottGu’s Blog where you can find description of Beta 2 features. But before I could install Beta 2, I had to manually uninstall some fixes from my Vista, here you can find answers for your problems.And finally if everything worked, install latest Expression Blend and Deep Zoom Composer.
Unfortunately after upgrade, it seems that all Beta 1 applications stopped to work, at last for me, I tried to quickly recompile my project, but I get a lots of errors, so I need little more time to restore it to live, until then you can play Buddy Knavery game.