private asteroid
asteroid games, software development and everything else…
asteroid games, software development and everything else…
Jul 19th
For some time I’ve been searching for a decent open source game engine for Android platform, so far I haven’t found much. Those below seem as the most interesting ones but I doubt if this is all…
Engines
The open source game engine for Android.
This is the most complete framework I found so far.
http://www.rokonandroid.com/ and source code http://code.google.com/p/rokon/
Android game development framework
http://code.google.com/p/libgdx/
android port of box2d
http://code.google.com/p/androidbox2d/
Samples
You can learn a lot from samples and games below.
Sample Applications for the Android platform
http://code.google.com/p/apps-for-android/
Android open source project: library, demos and applications.
http://code.google.com/p/skylight1/
Games
Port of a famous 3d shooter to Android (Quake3
)
http://code.google.com/p/kwaak3/
A side-scrolling action game for Android.
Jun 26th
I’m changing the hosting company, plus all content has been moved from BlogEngine.Net to WordPress so the site may be unstable for a few days. The number of plug-ins and themes for WordPress is really amazing!
It wasn’t an easy decision as I’m devoted .NET/Windows developer so changing to PHP/Linux is a big thing for me, but hey, I learned a lot of new things recently and this is cool!
Also to my surprise my first android app, a small fix actually, has been downloaded more then a 500 2000 times so far, this is quite nice. Since the initial release I’ve changed UI and fixed crashing widget.
Jun 13th
After I updated my Samsung Spica i5700 to Android 2.1 I’ve noticed that when you turn the camera on, the CPU is set at 800MHz and it won’t slow down till the reboot, so I’ve made a simple app that will change a CPU governor from ‘performance’ back to ‘conservative’ mode after phone screen is locked. Additionally, you can use a widget that when clicked will change the CPU mode immediately.
You may download it from here: market://details?id=com.privateasteroid.coolspica
Update:
Dec 27th
This is my first attempt to BlogEngine.NET theme. Strange little town by magically (seems like this site is down), when I saw this theme on WordPress Theme Directory I immediately fall in love with it, you can view privateasteroid.com with this theme here or download archive file.
strange-little-town-01
Enjoy
Apr 4th
mashooo.com is a service that offers xap files hosting and revenue share from the advertisement they show. That's great for a Silverlight game developers community to have its own kongregate.com like page that allows Silverlight apps, with more pages like that there is a big chance that more great SL based games will pop up soon.
I've added two of my games there: flood and drop it well.
Mar 28th
drop it well is my new game that uses farseer physic engine. Your goal is to stack elements on top of each other and keep them stable for a set amount of time so that none fell outside the screen. You have sixteen simple levels to play with; each level offers you pre-placed elements and a list with upcoming elements and its sizes. Place them all, cross your finger and wait eight seconds hopping that the gravity is on your side.
Have a fun with it.
Oct 19th
Flood is a simple Silverlight game I did at one evening. The object of the game is to flood the whole board with one color. You start with the top left corner and progress by selecting one of the colored buttons, once you change area color the adjacent square with the same color also changes.
Oct 1st
I’ve updated a bit game logic: you can join bodies together by drawing one on each other and you can make a hinge by pressing letter A and drawing another object over it.
There are also some new functionalities in the editor now: grid, switch off object recognition, draw static and dynamic objects, add many stop elements (you have to hit all of them during a game) and test created game (saving is still disabled).
There is some nasty bug with joining two bodies and I’m currently working on solving it.
Update 1: Solved with the help of Farseer forum (genbox, Lemunde and mattbettcher)
Update 2: Compiled with Silverlight 2 RC1 SDK
Aug 30th
Jun 8th
This is the first version of ceres editor, it still requires a lot of work to be done, but you can play with it already. During a game you can click “Editor” button and switch into editor mode. In this mode you can draw static and dynamic bodies in the same way as before, move and rotate them using the gray circles. You can also use a Joint to pin dynamic element to the background or connect two overlapping bodies together. Once you are ready you can switch back to game mode and check your scene.